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Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaPlayerFacade
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h |
Include | #include "MediaPlayerFacade.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp |
bool SetViewField
&40;
float Horizontal,
float Vertical,
bool Absolute
&41;
Remarks
Set the field of view. true on success, false otherwise.
Parameters
Name | Description |
---|---|
Horizontal | Horizontal field of view (in Euler degrees). |
Vertical | Vertical field of view (in Euler degrees). |
Whether | the field of view change should be absolute (true) or relative (false). |