Navigation
Unreal Engine C++ API Reference > Runtime > MediaUtils > FMediaPlayerFacade
References
Module | MediaUtils |
Header | /Engine/Source/Runtime/MediaUtils/Public/MediaPlayerFacade.h |
Include | #include "MediaPlayerFacade.h" |
Source | /Engine/Source/Runtime/MediaUtils/Private/MediaPlayerFacade.cpp |
void QueryCacheState
&40;
EMediaTrackType TrackType,
EMediaCacheState State,
TRangeSet< FTimespan > & OutTimeRanges
&41; const
Remarks
Query the time ranges of cached media samples for the specified caching state.
Parameters
Name | Description |
---|---|
State | The sample state we're interested in. |
OutTimeRanges | Will contain the set of matching sample time ranges. |