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API > API/Runtime > API/Runtime/MediaAssets
| Name | UStreamMediaSource |
| Type | class |
| Header File | /Engine/Source/Runtime/MediaAssets/Public/StreamMediaSource.h |
| Include Path | #include "StreamMediaSource.h" |
Syntax
UCLASS (BlueprintType, MinimalAPI)
class UStreamMediaSource : public UBaseMediaSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMediaSource → UBaseMediaSource → UStreamMediaSource
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StreamUrl | FString | The URL to the media stream to be played. | StreamMediaSource.h |
|
Functions
Public
Overridden from UMediaSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FString GetUrl () |
Get the media source's URL string (must be implemented in child classes). | StreamMediaSource.h | |
virtual bool Validate() |
Validate the media source settings (must be implemented in child classes). | StreamMediaSource.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
StreamMediaSource.h |