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Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaSoundComponent
- UObject::PostEditChangeProperty()
- UActorComponent::PostEditChangeProperty()
- USceneComponent::PostEditChangeProperty()
- USynthComponent::PostEditChangeProperty()
- UMediaSoundComponent::PostEditChangeProperty()
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaSoundComponent.h |
Include | #include "MediaSoundComponent.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaSoundComponent.cpp |
virtual void PostEditChangeProperty
&40;
FPropertyChangedEvent & PropertyChangedEvent
&41;
Remarks
Called when a property on this object has been modified externally
Parameters
Name | Description |
---|---|
PropertyThatChanged | the property that was modified |