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Unreal Engine C++ API Reference > Runtime > MediaAssets
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInterface
- UMediaPlayerProxyInterface
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaPlayerProxyInterface.h |
Include | #include "MediaPlayerProxyInterface.h" |
Syntax
class UMediaPlayerProxyInterface : public UInterface
Remarks
The proxy object provides a higher level of insight/control than just the media player. For example, the object owning the player may control the player in some cases, and the proxy allows you and the object to avoid conflicts in control.