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Unreal Engine C++ API Reference > Runtime > MediaAssets > UMediaPlayer
References
Module | MediaAssets |
Header | /Engine/Source/Runtime/MediaAssets/Public/MediaPlayer.h |
Include | #include "MediaPlayer.h" |
Source | /Engine/Source/Runtime/MediaAssets/Private/Assets/MediaPlayer.cpp |
bool SetLooping
&40;
bool Looping
&41;
Remarks
Enables or disables playback looping. true on success, false otherwise.
Parameters
Name | Description |
---|---|
Looping | Whether playback should be looped. |