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API > API/Runtime > API/Runtime/MaterialShaderQualitySettings > API/Runtime/MaterialShaderQualitySettings/UShaderPlatformQualitySettings
References
| Module | MaterialShaderQualitySettings |
| Header | /Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/ShaderPlatformQualitySettings.h |
| Include | #include "ShaderPlatformQualitySettings.h" |
| Source | /Engine/Source/Runtime/MaterialShaderQualitySettings/Private/MaterialShaderQualitySettings.cpp |
UShaderPlatformQualitySettings
&40;
const FObjectInitializer & ObjectInitializer
&41;