Navigation
API > API/Runtime > API/Runtime/MaterialShaderQualitySettings
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UMaterialShaderQualitySettings
References
| Module | MaterialShaderQualitySettings |
| Header | /Engine/Source/Runtime/MaterialShaderQualitySettings/Classes/MaterialShaderQualitySettings.h |
| Include | #include "MaterialShaderQualitySettings.h" |
Syntax
class UMaterialShaderQualitySettings : public UObject
Remarks
UCLASS(config = Engine, defaultconfig)
Constructors
| Type | Name | Description | |
|---|---|---|---|
UMaterialShaderQualitySettings
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UMaterialShaderQualitySettings * | Get () |
||
| const FName & | |||
| UShaderPlatformQualitySettings * | GetShaderPlatformQualitySettings
(
FName PlatformName |
||
| const UShaderPlatformQualitySettings * | GetShaderPlatformQualitySettings
(
EShaderPlatform ShaderPlatform |
||
| bool | HasPlatformQualitySettings
(
EShaderPlatform ShaderPlatform, |
||
| void | SetPreviewPlatform
(
FName PlatformName |
Override GetShaderPlatformQualitySettings() return value with the specified platform's settings. |
Constants
| Name | Description |
|---|---|
| RenderQualitySingleton |