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API > API/Runtime > API/Runtime/MassEntity
| Name | TMassExecutionAccess |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassProcessorDependencySolver.h |
| Include Path | #include "MassProcessorDependencySolver.h" |
Syntax
template<typename T>
struct TMassExecutionAccess
Struct Specializations
| Name | Remarks |
|---|---|
| TMassExecutionAccess< FMassConstSharedFragmentBitSet > | TMassExecutionAccess specialization for FMassConstSharedFragmentBitSet to enforce lack of access (not needed) and no "Write" component (conceptually doesn't make sense). |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Read | T | MassProcessorDependencySolver.h | ||
| Write | T | MassProcessorDependencySolver.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TConstArrayView< T > AsArrayView() |
MassProcessorDependencySolver.h | ||
bool IsEmpty() |
MassProcessorDependencySolver.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
T & operator[]
(
const uint32 OpIndex |
MassProcessorDependencySolver.h | ||
const T & operator[]
(
const uint32 OpIndex |
MassProcessorDependencySolver.h |