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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const TSharedPtr< FMassArchetypeData >& SourceArchetype, |
A "similar" archetype is an archetype exactly the same as SourceArchetype except for one composition aspect like Fragments or "Tags" | MassEntityManager.h | |
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const TSharedPtr< FMassArchetypeData >& SourceArchetype, |
MassEntityManager.h | ||
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const TSharedPtr< FMassArchetypeData >& SourceArchetype, |
MassEntityManager.h | ||
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const FMassArchetypeData& SourceArchetypeRef, |
DEPRECATED. | MassEntityManager.h | |
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const FMassArchetypeData& SourceArchetypeRef, |
MassEntityManager.h |
InternalCreateSimilarArchetype(const TSharedPtr< FMassArchetypeData > &, const FMassTagBitSet &)
Description
A "similar" archetype is an archetype exactly the same as SourceArchetype except for one composition aspect like Fragments or "Tags"
| Name | InternalCreateSimilarArchetype |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const TSharedPtr < FMassArchetypeData > & SourceArchetype,
const FMassTagBitSet & OverrideTags
)
InternalCreateSimilarArchetype(const TSharedPtr< FMassArchetypeData > &, const FMassFragmentBitSet &)
| Name | InternalCreateSimilarArchetype |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const TSharedPtr < FMassArchetypeData > & SourceArchetype,
const FMassFragmentBitSet & OverrideFragments
)
InternalCreateSimilarArchetype(const TSharedPtr< FMassArchetypeData > &, const UE::Mass::FArchetypeGroups &)
| Name | InternalCreateSimilarArchetype |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const TSharedPtr < FMassArchetypeData > & SourceArchetype,
const UE::Mass::FArchetypeGroups & GroupsOverride
)
InternalCreateSimilarArchetype(const FMassArchetypeData &, FMassArchetypeCompositionDescriptor &&)
Description
DEPRECATED.
| Name | InternalCreateSimilarArchetype |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const FMassArchetypeData & SourceArchetypeRef,
FMassArchetypeCompositionDescriptor && NewComposition
)
InternalCreateSimilarArchetype(const FMassArchetypeData &, FMassArchetypeCompositionDescriptor &&, const UE::Mass::FArchetypeGroups &)
| Name | InternalCreateSimilarArchetype |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
FMassArchetypeHandle InternalCreateSimilarArchetype
(
const FMassArchetypeData & SourceArchetypeRef,
FMassArchetypeCompositionDescriptor && NewComposition,
const UE::Mass::FArchetypeGroups & GroupsOverride
)