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API > API/Runtime > API/Runtime/MassEntity > API/Runtime/MassEntity/FMassEntityManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void BuildEntity
(
FMassEntityHandle EntityHandle, |
Builds an entity for it to be ready to be used by the subsystem | MassEntityManager.h | |
void BuildEntity
(
FMassEntityHandle EntityHandle, |
Builds an entity for it to be ready to be used by the subsystem | MassEntityManager.h |
BuildEntity(FMassEntityHandle, const FMassArchetypeHandle &, const FMassArchetypeSharedFragmentValues &)
Description
Builds an entity for it to be ready to be used by the subsystem
| Name | BuildEntity |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
void BuildEntity
(
FMassEntityHandle EntityHandle,
const FMassArchetypeHandle & ArchetypeHandle,
const FMassArchetypeSharedFragmentValues & SharedFragmentValues
)
Parameters
| Name | Remarks |
|---|---|
| EntityHandle | identifying the entity to build, which was retrieved with ReserveEntity() method |
| ArchetypeHandle | you want this entity to be |
| SharedFragmentValues | to be associated with the entity |
BuildEntity(FMassEntityHandle, TConstArrayView< FInstancedStruct >, const FMassArchetypeSharedFragmentValues &)
Description
Builds an entity for it to be ready to be used by the subsystem
| Name | BuildEntity |
| Type | function |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassEntityManager.h |
| Include Path | #include "MassEntityManager.h" |
| Source | /Engine/Source/Runtime/MassEntity/Private/MassEntityManager.cpp |
void BuildEntity
(
FMassEntityHandle EntityHandle,
TConstArrayView< FInstancedStruct > FragmentInstanceList,
const FMassArchetypeSharedFragmentValues & SharedFragmentValues
)
Parameters
| Name | Remarks |
|---|---|
| EntityHandle | identifying the entity to build, which was retrieved with ReserveEntity() method |
| FragmentInstanceList | is the fragments to create the entity from and initialize values |
| SharedFragmentValues | to be associated with the entity |