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API > API/Runtime > API/Runtime/MassEntity
Commands that really can't know the types at compile time.
| Name | FMassDeferredCommand |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassCommands.h |
| Include Path | #include "MassCommands.h" |
Syntax
template<EMassCommandOperationType OpType>
struct FMassDeferredCommand : public FMassBatchedCommand
Inheritance Hierarchy
- FMassBatchedCommand → FMassDeferredCommand
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FMassDeferredCommand() |
MassCommands.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FExecFunction | TFunction< void(FMassEntityManager &EntityManager)> | MassCommands.h | |
| Super | FMassBatchedCommand | MassCommands.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
FExecFunction&& ExecFunction |
MassCommands.h | ||
void Add
(
const FExecFunction& ExecFunction |
MassCommands.h |
Protected
Overridden from FMassBatchedCommand
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual SIZE_T GetAllocatedSize() |
MassCommands.h | ||
virtual int32 GetNumOperationsStat() |
MassCommands.h | ||
virtual void Reset() |
MassCommands.h | ||
virtual void Run
(
FMassEntityManager& EntityManager |
MassCommands.h |