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API > API/Runtime > API/Runtime/MassEntity
| Name | FMassBatchedCommand |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassCommands.h |
| Include Path | #include "MassCommands.h" |
Syntax
struct FMassBatchedCommand
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassCommands.h | |||
FMassBatchedCommand
(
EMassCommandOperationType OperationType |
MassCommands.h | ||
FMassBatchedCommand
(
EMassCommandOperationType OperationType, |
MassCommands.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FMassBatchedCommand() |
MassCommands.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| CommandsCounter | std::atomic< uint32 > | MassCommands.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Execute
(
FMassEntityManager& EntityManager |
MassCommands.h | ||
SIZE_T GetAllocatedSize() |
MassCommands.h | ||
FName GetFName() |
MassCommands.h | ||
int32 GetNumOperationsStat() |
MassCommands.h | ||
EMassCommandOperationType GetOperationType() |
MassCommands.h | ||
bool HasWork() |
MassCommands.h | ||
virtual void Reset() |
MassCommands.h | ||
virtual void Run
(
FMassEntityManager& EntityManager |
MassCommands.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static uint32 GetCommandIndex() |
MassCommands.h |