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API > API/Runtime > API/Runtime/MassEntity
| Name | FMassArchetypeVersionedHandle |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassArchetypeTypes.h |
| Include Path | #include "MassArchetypeTypes.h" |
Syntax
struct FMassArchetypeVersionedHandle
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| MassArchetypeTypes.h | |||
FMassArchetypeVersionedHandle
(
const FMassArchetypeHandle& InHandle |
MassArchetypeTypes.h | ||
FMassArchetypeVersionedHandle
(
FMassArchetypeHandle&& InHandle |
MassArchetypeTypes.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ArchetypeHandle | FMassArchetypeHandle | MassArchetypeTypes.h | ||
| HandleVersion | uint32 | This value indicates whether the target archetype had its entities moved around since the handle creations. | MassArchetypeTypes.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsUpToDate() |
MassArchetypeTypes.h | ||
bool IsValid() |
INLINES. | MassArchetypeTypes.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator FMassArchetypeHandle() |
MassArchetypeTypes.h | ||
bool operator!=
(
const FMassArchetypeVersionedHandle& Other |
MassArchetypeTypes.h | ||
bool operator==
(
const FMassArchetypeVersionedHandle& Other |
MassArchetypeTypes.h |