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API > API/Runtime > API/Runtime/MassEntity
| Name | FGroupEntities |
| Type | struct |
| Header File | /Engine/Source/Runtime/MassEntity/Public/MassArchetypeGroupCommands.h |
| Include Path | #include "MassArchetypeGroupCommands.h" |
Syntax
struct FGroupEntities : public FMassBatchedEntityCommand
Inheritance Hierarchy
- FMassBatchedCommand → FMassBatchedEntityCommand → FGroupEntities
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FGroupEntities() |
MassArchetypeGroupCommands.h |
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Super | FMassBatchedEntityCommand | MassArchetypeGroupCommands.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Add
(
FArchetypeGroupHandle GroupHandle, |
MassArchetypeGroupCommands.h |
Protected
Overridden from FMassBatchedCommand
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Run
(
FMassEntityManager& EntityManager |
MassArchetypeGroupCommands.h |