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Unreal Engine C++ API Reference > Runtime > MRMesh > UMeshReconstructorBase
- UMeshReconstructorBase::IsReconstructionStarted()
- UDummyMeshReconstructor::IsReconstructionStarted()
References
Module | MRMesh |
Header | /Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.h |
Include | #include "MeshReconstructorBase.h" |
Source | /Engine/Source/Runtime/MRMesh/Public/MeshReconstructorBase.cpp |
virtual bool IsReconstructionStarted&40;&41; const