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Unreal Engine C++ API Reference > Runtime
Classes
Type | Name | Description | |
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FBaseMeshReconstructorModule | ||
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FLogCategoryLogMockMeshDataTracker | ||
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FLogCategoryLogMrMesh | ||
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FMRMeshConfiguration | ||
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IMRMesh | ||
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IMRMeshModule | ||
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UMeshReconstructorBase | ||
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UMockDataMeshTrackerComponent | The MeshTrackerComponent class manages requests for environmental mesh data, processes the results and provides them to the calling system. | |
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UMRMeshBodyHolder | Because physics cooking uses GetOuter() to get the IInterface_CollisionDataProvider and provides no way to determine which physics body it is currently working on we are wrapping each body in this Holder so that it can be the Outer and provide the correct data. | |
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UMRMeshComponent |