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Unreal Engine C++ API Reference > Runtime > MRMesh > UMRMeshComponent
- UPrimitiveComponent::SetCollisionResponseToChannels()
- UMRMeshComponent::SetCollisionResponseToChannels()
References
Module | MRMesh |
Header | /Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h |
Include | #include "MRMeshComponent.h" |
Source | /Engine/Source/Runtime/MRMesh/Private/MRMeshComponent.cpp |
virtual void SetCollisionResponseToChannels
&40;
const FCollisionResponseContainer & NewReponses
&41;
Remarks
Changes the whole ResponseToChannels container for this PrimitiveComponent.
Parameters
Name | Description |
---|---|
NewResponses | New set of responses for this component |