Navigation
Unreal Engine C++ API Reference > Runtime > MRMesh > IMRMesh
Inheritance Hierarchy
- IMRMesh::FBrickDataReceipt
- FARKitMeshData
References
Module | MRMesh |
Header | /Engine/Source/Runtime/MRMesh/Public/MRMeshComponent.h |
Include | #include "MRMeshComponent.h" |
Syntax
struct FBrickDataReceipt
Destructors
Type | Name | Description | |
---|---|---|---|
Optionally subclass and use receipt. For example: to release the buffers FSendBrickDataArgs has references to. |