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Unreal Engine C++ API Reference > Runtime > LocalFileNetworkReplayStreaming
References
Module | LocalFileNetworkReplayStreaming |
Header | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
Include | #include "LocalFileNetworkReplayStreaming.h" |
Syntax
template<typename DelegateResultType>
class TLocalFileRequestCommonData
Variables
Type | Name | Description | |
---|---|---|---|
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ELocalFileReplayResult | AsyncError | |
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TArray< uint8 > | DataBuffer | |
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DelegateResultType | DelegateResult |
Deprecated Variables
Type | Name | Description | |
---|---|---|---|
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bool | bAsyncError | No longer used |
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FLocalFileReplayInfo | ReplayInfo | No longer used |