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Unreal Engine C++ API Reference > Runtime > LocalFileNetworkReplayStreaming
References
Module | LocalFileNetworkReplayStreaming |
Header | /Engine/Source/Runtime/NetworkReplayStreaming/LocalFileNetworkReplayStreaming/Public/LocalFileNetworkReplayStreaming.h |
Include | #include "LocalFileNetworkReplayStreaming.h" |
Syntax
class FCachedFileRequest
Variables
Type | Name | Description | |
---|---|---|---|
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double | LastAccessTime | |
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TArray< uint8 > | RequestData |
Constructors
Type | Name | Description | |
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FCachedFileRequest
(
const TArray< uint8 >& InRequestData, |
||
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FCachedFileRequest
(
TArray< uint8 >&& InRequestData, |