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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ULiveLinkVirtualSubject
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkVirtualSubject.h |
Include | #include "LiveLinkVirtualSubject.h" |
Source | /Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkVirtualSubject.cpp |
void UpdateStaticDataSnapshot
&40;
FLiveLinkStaticDataStruct && NewStaticData
&41;
Remarks
Updates our snapshot's static data