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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ULiveLinkVirtualSubject
- ILiveLinkSubject::SetStaticDataAsRebroadcasted()
- ULiveLinkVirtualSubject::SetStaticDataAsRebroadcasted()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkVirtualSubject.h |
Include | #include "LiveLinkVirtualSubject.h" |
virtual void SetStaticDataAsRebroadcasted
&40;
const bool bInSent
&41;
Remarks
Sets the static data for this subject as rebroadcasted