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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
- ILiveLinkClient::UnregisterForFrameDataReceived()
- FLiveLinkClient::UnregisterForFrameDataReceived()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
void UnregisterForFrameDataReceived
&40;
const FLiveLinkSubjectKey & InSubjectKey,
FDelegateHandle InStaticDataReceivedHandle,
FDelegateHandle InFrameDataReceivedHandle
&41;
Remarks
Unregister delegate registered with RegisterForFrameDataReceived.