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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient > RemoveSource
- ILiveLinkClient::RemoveSource()
- FLiveLinkClient::RemoveSource()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
void RemoveSource
&40;
TSharedPtr< ILiveLinkSource > Source
&41;
Remarks
Remove the specified source from the live link client