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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
- ILiveLinkClient::PushSubjectFrameData_AnyThread()
- FLiveLinkClient::PushSubjectFrameData_AnyThread()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
void PushSubjectFrameData_AnyThread
&40;
const FLiveLinkSubjectKey & SubjectKey,
FLiveLinkFrameDataStruct && FrameData
&41;
Remarks
Push frame data for a specific subject for a certain role