Navigation
Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
- ILiveLinkClient::OnLiveLinkSubjectEvaluated()
- FLiveLinkClient::OnLiveLinkSubjectEvaluated()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
FOnLiveLinkSubjectEvaluated & OnLiveLinkSubjectEvaluated&40;&41;
Remarks
Notify the debug interface when a subject has been evaluated. Only available in editor and used for debugging purpose.