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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
- ILiveLinkClient::OnLiveLinkSourceAdded()
- FLiveLinkClient::OnLiveLinkSourceAdded()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
FOnLiveLinkSourceChangedDelegate & OnLiveLinkSourceAdded&40;&41;
Remarks
Notify when a new source has been added