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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
- ILiveLinkClient::GetSources()
- FLiveLinkClient::GetSources()
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/ILiveLinkClient.h |
Include | #include "ILiveLinkClient.h" |
TArray< FGuid > GetSources
&40;
bool bEvenIfPendingKill
&41; const
Remarks
Get a list of all the sources the list of sources.
Parameters
Name | Description |
---|---|
bEvenIfPendingKill | Whether or not to include sources that are pending kill. |