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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > ILiveLinkClient
Type | Name | Description | |
---|---|---|---|
void | ClearSubjectsFrames_AnyThread
(
FLiveLinkSubjectName SubjectName |
Clear the stored frames associated with the enabled subject | |
void | ClearSubjectsFrames_AnyThread
(
const FLiveLinkSubjectKey& SubjectKey |
Clear the stored frames associated with the subject |