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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > FLiveLinkWorldTime
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkTypes.h |
Include | #include "LiveLinkTypes.h" |
double GetOffsettedTime&40;&41; const
Remarks
Returns the time + the adjustment between source clock and engine clock to have a time comparable to engine one.