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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceSettings.h |
Include | #include "LiveLinkSourceSettings.h" |
Syntax
USTRUCT ()
struct FLiveLinkTimeSynchronizationSettings
Variables
Type | Name | Description | |
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FFrameNumber | FrameOffset | When evaluating: how far back from current timecode should we read the buffer (in frame number) |
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FFrameRate | FrameRate | The frame rate of the source. |
Constructors
Type | Name | Description | |
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