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API > API/Runtime > API/Runtime/LiveLinkInterface
| |
|
| Name |
FLiveLinkTimeSynchronizationSettings |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSourceSettings.h |
| Include Path |
#include "LiveLinkSourceSettings.h" |
Syntax
USTRUCT ()
struct FLiveLinkTimeSynchronizationSettings
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
FLiveLinkTimeSynchronizationSettings()
|
|
LiveLinkSourceSettings.h |
|
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| FrameOffset |
FFrameNumber |
When evaluating: how far back from current timecode should we read the buffer (in frame number) |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category=Settings
|
| FrameRate |
FFrameRate |
The frame rate of the source. |
LiveLinkSourceSettings.h |
- EditAnywhere
- Category=Settings
|
Functions
Public