Navigation
API > API/Runtime > API/Runtime/LiveLinkInterface
| |
|
| Name |
FLiveLinkSourcePreset |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkPresetTypes.h |
| Include Path |
#include "LiveLinkPresetTypes.h" |
Syntax
USTRUCT ()
struct FLiveLinkSourcePreset
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Guid |
FGuid |
|
LiveLinkPresetTypes.h |
- VisibleAnywhere
- Category="LiveLinkSourcePresets"
|
| Settings |
TObjectPtr< ULiveLinkSourceSettings > |
|
LiveLinkPresetTypes.h |
- VisibleAnywhere
- Category="LiveLinkSourcePresets"
- Instanced
|
| SourceType |
FText |
The SourceType when the source was saved to a Preset. |
LiveLinkPresetTypes.h |
- VisibleAnywhere
- Category="LiveLinkSourcePresets"
|