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API > API/Runtime > API/Runtime/LiveLinkInterface > API/Runtime/LiveLinkInterface/FLiveLinkRoleTrait
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool Validate
(
TSubclassOf< ULiveLinkRole > Role, |
Return true if the StaticData matches the Role static data type.Validate | LiveLinkRoleTrait.h | |
static bool Validate
(
TSubclassOf< ULiveLinkRole > Role, |
Return true if the FrameData matches the Role frame data type. | LiveLinkRoleTrait.h |
Validate(TSubclassOf< ULiveLinkRole >, const FLiveLinkStaticDataStruct &)
Description
Return true if the StaticData matches the Role static data type.
Validate
| Name | Validate |
| Type | function |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRoleTrait.h |
| Include Path | #include "LiveLinkRoleTrait.h" |
| Source | /Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkRoleTrait.cpp |
static bool Validate
(
TSubclassOf < ULiveLinkRole > Role,
const FLiveLinkStaticDataStruct & StaticData
)
Validate(TSubclassOf< ULiveLinkRole >, const FLiveLinkFrameDataStruct &)
Description
Return true if the FrameData matches the Role frame data type.
| Name | Validate |
| Type | function |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRoleTrait.h |
| Include Path | #include "LiveLinkRoleTrait.h" |
| Source | /Engine/Source/Runtime/LiveLinkInterface/Private/LiveLinkRoleTrait.cpp |
static bool Validate
(
TSubclassOf < ULiveLinkRole > Role,
const FLiveLinkFrameDataStruct & FrameData
)