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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > FLiveLinkRefSkeleton
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRefSkeleton.h |
Include | #include "LiveLinkRefSkeleton.h" |
void SetBoneNames
&40;
const TArray< FName > & InBoneNames
&41;
Remarks
Set the bone names for this skeleton.