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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > FLiveLinkRefSkeleton
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkRefSkeleton.h |
Include | #include "LiveLinkRefSkeleton.h" |
const TArray< int32 > & GetBoneParents&40;&41; const
Remarks
Get skeleton's parent bones array.