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Unreal Engine C++ API Reference > Runtime > LiveLinkInterface > FLiveLinkLog
References
Module | LiveLinkInterface |
Header | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkLog.h |
Include | #include "LiveLinkLog.h" |
TPair< int32, FTimespan > GetOccurrence
&40;
FName MessageID,
FLiveLinkSubjectKey SubjectKey
&41; const
Remarks
Get the number of time the message with the MessageID and SubjectKey occurred.