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API > API/Runtime > API/Runtime/LiveLinkInterface
Static data for Light data.
| Name | FLiveLinkLightStaticData |
| Type | struct |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkLightTypes.h |
| Include Path | #include "Roles/LiveLinkLightTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FLiveLinkLightStaticData : public FLiveLinkTransformStaticData
Inheritance Hierarchy
- FLiveLinkBaseStaticData → FLiveLinkTransformStaticData → FLiveLinkLightStaticData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsAttenuationRadiusSupported | bool | Whether AttenuationRadius can be used in the frame data. Only used for spot lights. | Roles/LiveLinkLightTypes.h |
|
| bIsInnerConeAngleSupported | bool | Whether InnerConeAngle can be used in the frame data. Only used for spot lights. | Roles/LiveLinkLightTypes.h |
|
| bIsIntensitySupported | bool | Whether Intensity can be used in the frame data. | Roles/LiveLinkLightTypes.h |
|
| bIsLightColorSupported | bool | Whether LightColor can be used in the frame data. | Roles/LiveLinkLightTypes.h |
|
| bIsOuterConeAngleSupported | bool | Whether OuterConeAngle can be used in the frame data. Only used for spot lights. | Roles/LiveLinkLightTypes.h |
|
| bIsSoftSourceRadiusSupported | bool | Whether SoftSourceRadius can be used in the frame data. Only used for spot lights. | Roles/LiveLinkLightTypes.h |
|
| bIsSourceLenghtSupported | bool | Whether SourceLength can be used in the frame data. Only used for spot lights. | Roles/LiveLinkLightTypes.h |
|
| bIsSourceRadiusSupported | bool | Whether SourceRadius can be used in the frame data. Only used for spot lights. | Roles/LiveLinkLightTypes.h |
|
| bIsTemperatureSupported | bool | Whether Temperature can be used in the frame data. | Roles/LiveLinkLightTypes.h |
|