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API > API/Runtime > API/Runtime/LiveLinkInterface
Static data for Camera data.
| Name | FLiveLinkCameraStaticData |
| Type | struct |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkCameraTypes.h |
| Include Path | #include "Roles/LiveLinkCameraTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FLiveLinkCameraStaticData : public FLiveLinkTransformStaticData
Inheritance Hierarchy
- FLiveLinkBaseStaticData → FLiveLinkTransformStaticData → FLiveLinkCameraStaticData
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsApertureSupported | bool | Whether Aperture in frame data can be used. | Roles/LiveLinkCameraTypes.h |
|
| bIsAspectRatioSupported | bool | Whether AspectRatio in frame data can be used. | Roles/LiveLinkCameraTypes.h |
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| bIsDepthOfFieldSupported | bool | Set to false to force the camera to disable depth of field. | Roles/LiveLinkCameraTypes.h |
|
| bIsDynamicFilmbackSupported | bool | Specifies if the live link subject will send dynamic changes to the film back. | Roles/LiveLinkCameraTypes.h |
|
| bIsFieldOfViewSupported | bool | Whether FieldOfView in frame data can be used. | Roles/LiveLinkCameraTypes.h |
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| bIsFocalLengthSupported | bool | Whether FocalLength in frame data can be used. | Roles/LiveLinkCameraTypes.h |
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| bIsFocusDistanceSupported | bool | Whether FocusDistance in frame data can be used. | Roles/LiveLinkCameraTypes.h |
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| bIsProjectionModeSupported | bool | Whether ProjectionMode in frame data can be used. | Roles/LiveLinkCameraTypes.h |
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| FilmBackHeight | float | Used with CinematicCamera. Values greater than 0 will be applied. | Roles/LiveLinkCameraTypes.h |
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| FilmBackWidth | float | Used with CinematicCamera. Values greater than 0 will be applied. | Roles/LiveLinkCameraTypes.h |
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