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API > API/Runtime > API/Runtime/LiveLinkInterface
Dynamic data for camera
| Name | FLiveLinkCameraFrameData |
| Type | struct |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/Roles/LiveLinkCameraTypes.h |
| Include Path | #include "Roles/LiveLinkCameraTypes.h" |
Syntax
USTRUCT (BlueprintType )
struct FLiveLinkCameraFrameData : public FLiveLinkTransformFrameData
Inheritance Hierarchy
- FLiveLinkBaseFrameData → FLiveLinkTransformFrameData → FLiveLinkCameraFrameData
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Aperture | float | Aperture of the camera in terms of f-stop. | Roles/LiveLinkCameraTypes.h |
|
| AspectRatio | float | Aspect Ratio of the camera (Width / Heigth) | Roles/LiveLinkCameraTypes.h |
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| FieldOfView | float | Field of View of the camera in degrees. | Roles/LiveLinkCameraTypes.h |
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| FilmBackHeight | float | Used with CinematicCamera. Values greater than 0 will be applied if bIsDynamicFilmbackSupported is true on static data. | Roles/LiveLinkCameraTypes.h |
|
| FilmBackWidth | float | Used with CinematicCamera. Values greater than 0 will be applied if bIsDynamicFilmbackSupported is true on static data. | Roles/LiveLinkCameraTypes.h |
|
| FocalLength | float | Focal length of the camera. | Roles/LiveLinkCameraTypes.h |
|
| FocusDistance | float | Focus distance of the camera in cm. Works only in manual focus method. | Roles/LiveLinkCameraTypes.h |
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| ProjectionMode | ELiveLinkCameraProjectionMode | ProjectionMode of the camera (Perspective, Orthographic, etc...) | Roles/LiveLinkCameraTypes.h |
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