Navigation
API > API/Runtime > API/Runtime/LiveLinkAnimationCore
Inheritance Hierarchy
- FAnimNode_Base
- FAnimNode_LiveLinkPose
References
| Module | LiveLinkAnimationCore |
| Header | /Engine/Source/Runtime/LiveLinkAnimationCore/Public/AnimNode_LiveLinkPose.h |
| Include | #include "AnimNode_LiveLinkPose.h" |
Syntax
USTRUCT (BlueprintInternalUseOnly)
struct FAnimNode_LiveLinkPose : public FAnimNode_Base
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bDoLiveLinkEvaluation | ||
| TObjectPtr< ULiveLinkRetargetAsset > | CurrentRetargetAsset | ||
| FPoseLink | InputPose | ||
| FLiveLinkSubjectName | LiveLinkSubjectName | ||
| TSubclassOf< ULiveLinkRetargetAsset > | RetargetAsset |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | BuildPoseFromAnimData
(
const FLiveLinkSubjectFrameData& LiveLinkData, |
Build output pose using evaluated LiveLink animation data | |
| void | BuildPoseFromCurveData
(
const FLiveLinkSubjectFrameData& LiveLinkData, |
Build output pose using evaluated LiveLink curve (Basic Role) data | |
| void | CacheBones_AnyThread
(
const FAnimationCacheBonesContext& Context |
||
| void | Evaluate_AnyThread
(
FPoseContext& Output |
||
| void | GatherDebugData
(
FNodeDebugData& DebugData |
||
| bool | HasPreUpdate () |
||
| void | Initialize_AnyThread
(
const FAnimationInitializeContext& Context |
||
| void | OnInitializeAnimInstance
(
const FAnimInstanceProxy* InProxy, |
||
| void | PreUpdate
(
const UAnimInstance* InAnimInstance |
||
| bool | Serialize
(
FArchive& Ar |
||
| void | Update_AnyThread
(
const FAnimationUpdateContext& Context |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| FName | SubjectName_DEPRECATED |