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Unreal Engine C++ API Reference > Runtime > LevelSequence > ULevelSequence
- UMovieSceneSequence::UnbindInvalidObjects()
- ULevelSequence::UnbindInvalidObjects()
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
Include | #include "LevelSequence.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
virtual void UnbindInvalidObjects
&40;
const FGuid & ObjectId,
UObject &42; Context
&41;
Remarks
Unbinds specific objects from the provided GUID that do not resolve
Parameters
Name | Description |
---|---|
ObjectId | The guid bound to possessable objects that should be removed. |
Context | Optional context required to bind the specified object (for instance, a parent spawnable object) |