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Unreal Engine C++ API Reference > Runtime > LevelSequence > ULevelSequence
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
Include | #include "LevelSequence.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
void SetDirectorBlueprint
&40;
UBlueprint &42; NewDirectorBlueprint
&41;
Remarks
Assign a new director blueprint to this level sequence. The specified blueprint must be contained within this object.?