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Unreal Engine C++ API Reference > Runtime > LevelSequence > ULevelSequence
- UMovieSceneSequence::AllowsSpawnableObjects()
- ULevelSequence::AllowsSpawnableObjects()
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequence.h |
Include | #include "LevelSequence.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequence.cpp |
virtual bool AllowsSpawnableObjects&40;&41; const
Remarks
Whether objects can be spawned at run-time. true if objects can be spawned by sequencer, false if only existing objects can be possessed.