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Unreal Engine C++ API Reference > Runtime > LevelSequence > FLevelSequenceSpawnRegister
- FMovieSceneSpawnRegister::DestroySpawnedObject()
- FLevelSequenceSpawnRegister::DestroySpawnedObject()
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h |
Include | #include "LevelSequenceSpawnRegister.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceSpawnRegister.cpp |
virtual void DestroySpawnedObject
&40;
UObject & Object
&41;
Remarks
Destroy a specific previously spawned object
Parameters
Name | Description |
---|---|
Object | The object to destroy |