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Unreal Engine C++ API Reference > Runtime > LevelSequence
Inheritance Hierarchy
- FMovieSceneSpawnRegister
- FLevelSequenceSpawnRegister
- FLevelSequenceEditorSpawnRegister
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceSpawnRegister.h |
Include | #include "LevelSequenceSpawnRegister.h" |
Syntax
class FLevelSequenceSpawnRegister : public FMovieSceneSpawnRegister
Remarks
Movie scene spawn register that knows how to handle spawning objects (actors) for a level sequence
Variables
Type | Name | Description | |
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TArray< TSharedRef< IMovieSceneObjectSpawner > > | MovieSceneObjectSpawners | Extension object spawners |
Constructors
Type | Name | Description | |
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Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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bool | CanSpawnObject
(
UClass* InClass |
|
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void | DestroySpawnedObject
(
UObject& Object, |
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UObject * | SpawnObject
(
FMovieSceneSpawnable& Spawnable, |
~ FMovieSceneSpawnRegister interface |