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Unreal Engine C++ API Reference > Runtime > LevelSequence > FLevelSequenceObject > FLevelSequenceObject
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceObject.h |
Include | #include "LevelSequenceObject.h" |
FLevelSequenceObject
&40;
UObject &42; InOwner,
FString InComponentName
&41;
Remarks
Creates and initializes a new instance from an object component.
Parameters
Name | Description |
---|---|
InOwner | The object that owns the component. |
InComponentName | The component to be bound. |