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API > API/Runtime > API/Runtime/LevelSequence
| |
|
| Name |
FLevelSequenceCameraSettings |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/LevelSequence/Public/LevelSequenceCameraSettings.h |
| Include Path |
#include "LevelSequenceCameraSettings.h" |
Syntax
USTRUCT (BlueprintType )
struct FLevelSequenceCameraSettings
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AspectRatioAxisConstraint |
TEnumAsByte< EAspectRatioAxisConstraint > |
|
LevelSequenceCameraSettings.h |
|
| bOverrideAspectRatioAxisConstraint |
bool |
|
LevelSequenceCameraSettings.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Aspect Ratio"
|