Navigation
Unreal Engine C++ API Reference > Runtime > LevelSequence > FLevelSequenceActorSpawner
- IMovieSceneObjectSpawner::DestroySpawnedObject()
- FLevelSequenceActorSpawner::DestroySpawnedObject()
- FChaosCacheObjectSpawner::DestroySpawnedObject()
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActorSpawner.h |
Include | #include "LevelSequenceActorSpawner.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActorSpawner.cpp |
virtual void DestroySpawnedObject
&40;
UObject & Object
&41;
Remarks
Destroy a specific previously spawned object
Parameters
Name | Description |
---|---|
Object | The object to destroy |