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Unreal Engine C++ API Reference > Runtime > LevelSequence > ALevelSequenceActor
- AActor::GetReferencedContentObjects()
- ALevelSequenceActor::GetReferencedContentObjects()
References
Module | LevelSequence |
Header | /Engine/Source/Runtime/LevelSequence/Public/LevelSequenceActor.h |
Include | #include "LevelSequenceActor.h" |
Source | /Engine/Source/Runtime/LevelSequence/Private/LevelSequenceActor.cpp |
virtual bool GetReferencedContentObjects
&40;
TArray< UObject &42; > & Objects
&41; const
Remarks
Used by the "Sync to Content Browser" right-click menu option in the editor. Whether the object references content (all overrides of this function should return true)
Parameters
Name | Description |
---|---|
Objects | Array to add content object references to. |